Crusader Kings III is a great power videogame/kingdom simulation rooted in the 1400s, similar to its precursors Crusader Kingdoms and Crusader Kings II. Default 1000. Kills [character id], if no character is specified then the player character. CK3 console commands Here's the full list of Crusader Kings 3 cheat codes and console commands, including new ones released as part of patch 1.5: age Adds [amount] of age to [character id], if. Privacy Contact Cookie & Privacy Settings, The Greatest Game: [SCOPE.Custom('BG_GameType')|U], [real_father.GetTitledFirstNamePossessiveNoTooltip|U] Spawn, The Blessed [SCOPE.Custom('ThisArtifactType')|U] of [ROOT.Char.GetFaith.HighGodName], Meet Peers: The [priest.GetCouncilTitle|U], Meet Peers: Brave [GetPlayer.Custom( 'KnightCulturePluralNoTooltip' )], Meet Peers: [ROOT.Char.Custom('DogStoryName')], Meet Peers: [ROOT.Char.Custom('CatStoryName')], [ROOT.Char.Custom('PilgrimageHeader')] The Return, [ROOT.Char.Custom('PilgrimageHeader')] Sacred Groves, [ROOT.Char.Custom('PilgrimageHeader')] Open Blue Skies. Crusader Kings 3 Event ID List. These terms simply reflect what was considered attractive qualities in the Medieval world. Negative values lower it. add_title_law e_hre feudal_elective_succession_law. Crusader Kings 3 Console Commands List | Crusader Kings 3 Or more specifically the errant heir event Id. Interactive corporate website, Members of the clergy and characters with the. Discovers all schemes targeting the player character. In light of rising international tensions, many feared the Games would be canceled, but this has proven not to be the case. Armies move one barony per day. A trait's tag typically matches its name. Pressing tab reveals all regiment IDs. To run the effect on a character other than the player, use effect character: = { = }. [ROOT.Char.Custom('PilgrimageHeader')] A Rude Story, [ROOT.Char.Custom('PilgrimageHeader')] An Unexpected Encounter, [ROOT.Char.Custom('PilgrimageHeader')] Tawaf al-Wadaa, [ROOT.Char.Custom('PilgrimageHeader')] Mecca, Hunt: The White [ROOT.Char.Custom('LocalAnimal')|U], Hunt: Rampaging [ROOT.Char.Custom('LocalAnimal')|U], The [ROOT.Char.GetTitleAsNamePossessiveNoTooltip] Peace, Hankering for [yearn_target.GetFirstNameNoTooltip], Thy Neighbor's [yearn_target.Custom('WifeHusband')|U], Servant of [ROOT.Char.GetFaith.HighGodName], The Republic of [mayor.GetPrimaryTitle.GetDeJureLiege.GetNameNoTierNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip]: Bustling [target_province.GetNameNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip], The Consecration of [target_province.GetNameNoTooltip], A [ROOT.Char.GetFaith.HouseOfWorship|U] for [target_county.GetNameNoTierNoTooltip], Royal Service: A [ROOT.Char.Custom('MountedWarriorTerm')|U] Spurned, [sc_victor.GetTitledFirstNameNoTooltip] wins the duel, The [neighboring_enemy.GetPrimaryTitle.GetAdjectiveNoTooltip] Frontier. Find the event you want. Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. Entering it again disables it. Knight is the default naming for most governments, and Champion for tribal governments. Crusader Kings 3: Trait ID List - Game Rant Crusader Kings 3 is available on PC and PlayStation 5. So I gave almost all Duchies of Ghaill (Francia) new coats of arms. They are not very impressive on their own, but are used in great numbers to complement more important troops. Providing a list of the trait IDs that can be used with these commands is the exact purpose of this helpful resource. If an army runs out of Supply entirely, it will receive a bigger Advantage penalty and also take Attrition damage every month. They add immersion and a diversity of experiences in between wars . However historical artifacts can be created that way. Modifiers. Write down the text in the event, search the localisation folder for the text. She was locked in to die during childbirth despite strong blood, great health stats, and dynasty reduction in risky births. Gives all lifestyle perks to [character id], if no character is specified then the player character. AI characters accept all proposals. This article has been verified for the current version (1.8) of the game. It can be disabled from the console, but can't be re-enabled after it's closed (unless with mods). Press tab to see all the (many) possible targets that can be reloaded. Get acquainted with upcoming games while also receiving in-depth information about evergreen ones. For Steam users:. Based on its composition an army will be shown having a certain quality. Table View Card View Next Page You are using an out of date browser. As a 2000 hour ck2 player, ck3 men at arms system is better than the retinue system r/CrusaderKings Crusader Kings managed to depict two aspects of the Middle Ages better than any other game I know Changes the faith to [faith id] for [character id], if no character is specified then the player character. The Romanian government has accepted German Arbitration in our dispute. Negative values lower it. Negative values lower it. All Men-at-Arms except Elephants and House Guards triple their maintenance cost when raised. These traits can be received from parents who have a founding or descendant trait of their own. Privacy Policy. Supply is consumed once per month whenever armies are in a Barony with a lower Supply Limit than the army size and gained whenever armies are in owned, occupied or allied territory up to the current Barony's Supply Limit. I'm not playing on Ironman, cuz I got some mods, so I don't mind using the event cheat for this, but I can't seem to find the event ID for a Crusade to start. you can use "c_char#" as the scope. Southern Dobrudja has been reunited with Bulgaria! Player Men-at-Arms are reinforced instantly. Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Jump to latest Follow Reply. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run. Negative values lower it. I've used ChatGPT to help analyze and create events for Darkest Hour, a game I've been meaning to mod for myself for the longest time, and it's actually quite helpful. on Paradox technology, Legal Players will have to type add_trait [trait ID] or remove_trait [trait ID]. and our An army is a large group of soldiers that can be controlled to attack other armies or siege a holding during wars. Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Regiments can also be downsized to lower the monthly maintenance or destroyed, but the cost is not refunded. AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Negative values lower it. Removes [trait id] from [character id], if no character is specified then the player character. How To Open The Console & Enter A Command To enter these commands players must first open Crusader Kings 3 in debug mode and. by Heleen April 20, 2022, 8:15 am. [ROOT.Char.Custom('PilgrimageHeader')] The City of the World's Desire! CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes CK2 Blog. Low Supply will apply penalties to Advantage in battles. If multiple descriptions exist then use only the first one. I was looking for quick help on this very thing and saw no answers online, so I figured it out and am posting it here for future reference for all you good people. You will find the event text. Supply reflects whether armies are properly provided with food and other necessities. For more information, please see our CK2 Cheats CK2 Province IDs Other CK2 IDs and Codes CK2 Blog Type the name of an event, or an event ID, into the search box below to instantly search our database of 10559 event IDs. Note: Please use either mtth-parameter or triggered only-parameter. Use ctrl+c and ctrl+v to copy and paste this command. Pressing tab reveals all doctrine IDs. Tribal baronies only provide half of their supply limit to armies belonging to other governments. Whether for modding purposes or just simply trying to make the game easier, following these examples should eliminate some annoying headaches in the long run. Overrides the default localization key for the decision title, which is normally the same as the decision name. To enter these commands players must first open Crusader Kings 3 in debug mode and then access the console window by pressing the ~ key. Entering it again disables it. Cheats are console commands that can be used to give unfair advantages as opposed to sole testing purposes. Reloads mod and game files into memory. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. Keep in mind that these traits also entail what kind of education is suitable for a child. Default 1000. Questions, Paradox Default 1000. 43. r/CrusaderKings. Roman Triumph. Information, Frequently Asked effect create_artifact_al_dawat_effect = { OWNER = this }, effect create_artifact_al_hafir_effect = { OWNER = this }, effect create_artifact_pedestal_al_jabal_effect = { OWNER = this }, effect create_artifact_al_sayf_al_khass_effect = { OWNER = this }, effect create_artifact_al_taj_crown_effect = { OWNER = this }, effect create_artifact_pedestal_al_yatima_effect = { OWNER = this }, effect create_artifact_abhidhamma_pitaka_effect = { OWNER = this }, effect create_artifact_afarganyu_effect = { OWNER = this }, effect create_artifact_arms_of_alexander_effect = { OWNER = this }, effect create_artifact_aruval_effect = { OWNER = this }, effect create_artifact_kantele_effect = { OWNER = this }, effect create_artifact_angelicas_ring_effect = { OWNER = this }, effect create_artifact_aram_effect = { OWNER = this }, effect create_artifact_sculpture_ark_of_covenant_effect = { OWNER = this }, effect create_artifact_ascalon_effect = { OWNER = this }, effect create_artifact_sculpture_babr_e_bayan_effect = { OWNER = this }, effect create_artifact_wall_banner_thankfulness_effect = { OWNER = this }, effect create_artifact_various_bells_santiago = { OWNER = this }, effect create_artifact_pedestal_branch_relic_boog_effect = { OWNER = this }, effect create_artifact_pedestal_branch_relic_hinduism_effect = { OWNER = this }, Branch of one of the Wish-Granting Kalpavrikshas, effect create_artifact_pedestal_branch_relic_slavic_effect = { OWNER = this }, Branch of the Tree of Life standing on the rock Alatyr, effect create_artifact_bronze_head_effect = { OWNER = this }, effect create_artifact_khanda_effect = { OWNER = this }, effect create_artifact_goblet_chalice_of_dona_urraca = { OWNER = this }, effect create_artifact_chinese_caligraphy_effect = { OWNER = this }, effect create_colada_effect = { OWNER = this }, effect create_artifact_pedestal_justinian_effect = { OWNER = this }, effect create_artifact_nikephoros_crown_effect = { OWNER = this }, effect create_artifact_crystal_carving_effect = { OWNER = this }, effect create_artifact_pedestal_cup_jamshid_effect = { OWNER = this }, effect create_artifact_curtana_effect = { OWNER = this }, effect create_artifact_dagger_of_rostam_effect = { OWNER = this }, effect create_artifact_pedestal_david_harp_effect = { OWNER = this }, effect create_artifact_wall_banner_kaviani_effect = { OWNER = this }, effect create_artifact_dhammapada_effect = { OWNER = this }, effect create_artifact_dragvandil_effect = { OWNER = this }, effect create_artifact_durendal_effect = { OWNER = this }, effect create_artifact_excalibur_effect = { OWNER = this }, effect create_artifact_various_aquamanile_santiago = { OWNER = this }, effect create_artifact_pedestal_great_diamond_effect = { OWNER = this }, effect create_artifact_edmund_head_effect = { OWNER = this }, effect create_artifact_ibeji_effect = { OWNER = this }, effect create_artifact_pedestal_ikenga_effect = { OWNER = this }, effect create_artifact_wall_banner_edessa_effect = { OWNER = this }, effect create_artifact_pedestal_crown_iron_effect = { OWNER = this }, effect create_artifact_jewelled_danda_effect = { OWNER = this }, effect create_artifact_joyeuse_effect = { OWNER = this }, effect create_artifact_kaves_apron_effect = { OWNER = this }, effect create_artifact_essen_crown_effect = { OWNER = this }, effect create_artifact_kladenets_effect = { OWNER = this }, effect create_artifact_legbiter_effect = { OWNER = this }, effect create_artifact_makarakundala_effect = { OWNER = this }, effect create_artifact_mantle_of_the_prophet_effect = { OWNER = this }, effect create_artifact_sword_mmaagha_kamalu_effect = { OWNER = this }, effect create_artifact_monomachus_crown_effect = { OWNER = this }, effect create_artifact_pedestal_koh_i_noor_effect = { OWNER = this }, effect create_artifact_nagelring_effect = { OWNER = this }, effect create_artifact_navaratna_effect = { OWNER = this }, effect create_artifact_olifant_effect = { OWNER = this }, effect create_artifact_papal_tiara_effect = { OWNER = this }, effect create_artifact_peacock_throne_effect = { OWNER = this }, effect create_artifact_sculpture_cabinet_pentapyrgion_effect = { OWNER = this }, effect create_artifact_robe_kassapa_effect = { OWNER = this }, effect create_artifact_qadib_al_mulk_effect = { OWNER = this }, effect create_artifact_quernbiter_effect = { OWNER = this }, effect create_artifact_reichskrone_effect = { OWNER = this }, effect create_artifact_ruyi_effect = { OWNER = this }, effect create_artifact_zomorrodnegar_effect = { OWNER = this }, effect create_artifact_pedestal_shankha_conch_effect = { OWNER = this }, effect create_artifact_siddhachakra_effect = { OWNER = this }, effect create_artifact_skull_cap_charlemagne_effect = { OWNER = this }, effect create_artifact_sledovik_effect = { OWNER = this }, effect create_artifact_spear_of_the_prophet_effect = { OWNER = this }, effect create_artifact_staff_kakusandha_effect = { OWNER = this }, effect create_artifact_throne_scone_effect = { OWNER = this }, effect create_artifact_sutta_pitaka_effect = { OWNER = this }, effect create_artifact_wall_sword_attila_effect = { OWNER = this }, effect create_artifact_wall_muhammad_sword_effect = { OWNER = this }, effect create_artifact_szczerbiec_effect = { OWNER = this }, effect create_artifact_throne_charlemagne_effect = { OWNER = this }, effect create_artifact_throne_solomon_effect = { OWNER = this }, effect create_artifact_wall_cid_sword_effect = { OWNER = this }, effect create_artifact_turquoise_throne_effect = { OWNER = this }, effect create_artifact_vinaya_pitaka_effect = { OWNER = this }, effect create_artifact_fp2_votive_crowns_effect = { OWNER = this }, effect create_artifact_konagamana_effect = { OWNER = this }, Console Window (accepts console commands), Debug Menus (including the Portrait Editor, GUI Editor, Tweak Menu and others), Debug Character Interactions (user can instantly change opinion, imprison and more), Ctrl + clicking on a portrait takes control of the character, while Alt + click kills them, File watcher that automatically reloads changed files (including mods) into memory, Scroll down to "Open game in Debug Mode" section and click Launch, Go to your CK3 directory, "binaries" folder, Right-click ck3.exe and create a shortcut, Right-click the shortcut, open Properties, Check "Add command line arguments" and enter, In the game page, select Settings (next to the Play button at the top of the page). Enter the name of an event, or an event's ID, into the search box below to instantly filter our database of 2561 event codes. If an army loses a Battle there is a 10% chance for its Commander to be captured and imprisoned. Crusader Kings 3 Traits Childhood Traits. progress_struggle_phase iberian_struggle struggle_iberia_phase_hostility 1000, effect = { set_global_variable = { name = char_culture value = root.culture }}, Set current ruler's culture as a global variable to be used later, effect = { every_held_title = { set_county_culture = global_var:char_culture}}, effect = { every_held_title = { set_county_culture = char_culture }}, effect = { every_held_title = { set_county_culture = root.culture}}, effect = { every_sub_realm_county = { set_county_culture = global_var:char_culture }}, Changes every sub realm county to Ruler's culture, effect = { every_sub_realm_county = { set_county_faith = faith:[faith id] }}, Changes every sub realm county to specified faith id, effect = { every_sub_realm_county = { set_county_faith = faith:dynamic_faith_101 }}, effect = { every_vassal_or_below = { set_culture = global_var:char_culture }}, Changes every vassal, and their vassals, to Ruler's culture, effect = { every_vassal_or_below = { set_character_faith = faith:[faith id] }}, Changes every vassal, and their vassals, to Ruler's faith, effect = { every_vassal_or_below = { set_character_faith = faith:dynamic_faith_101 }}, effect = { every_courtier_or_guest = { set_culture = global_var:char_culture }}, Changes every courtier and guest to their rulers culture, effect = { every_courtier_or_guest = { set_character_faith = faith:[faith id] }}, Changes every courtier and guest to their rulers faith, effect = { every_courtier_or_guest = { set_character_faith = faith:dynamic_faith_101 }}, effect = {house = { every_house_member = { set_culture = global_var:char_culture }}, Changes every relative in the house to match ruler's culture, effect = {house = { every_house_member = { set_character_faith = faith:[faith id] }}, Changes every relative in the house to match ruler's faith, effect = {house = { every_house_member = { set_character_faith = faith:dynamic_faith_101 }}, Changes the faith to [faith id] for a county [county id], effect title: ( county id ) = { title_province = { add_building_slot = ( amount ) } }, Adds the specified number of building slots to the county, [title: county id], [add_building_slot = amount], effect title: c_isle_of_mann = { title_province = { add_building_slot = 1 } }, Creates bookmark portraits of all current bookmark characters, stored in. Default 1000. Paradox Download Available Here [mods.paradoxplaza.com] See All Preview Screenshots Here [imgur.com] Very Immersive Events and Tales (VIET), the sequel to VIET Events Reborn for CK2, is a flavor mod that adds a vast collection of events about everyday life to spice up your game.